Day 58- Light Jumper

Jumping Monkey 2

I was messing around with blender and found I could give meshes a cool “halo” material, which makes particles that you can adjust and tweak. I made a sphere mesh and applied a halo material onto it, added a seed to the particles to randomize their appearance, and set the camera so that a bunch of the particles overlap to make it look like a bright light. Since I was experimenting with my Jumping Monkey character, I decided to use him and put a little motion blur on him to make it look like he is jumping out of the light.

For more Daily Characters click here or you can just check out the rest of my site here.

Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.

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