Day 27- Martin Luther King

Martin Luther King Portrait-01

I created a portrait of Martin Luther King via Adobe Illustrator by applying a filter to a photo of King, tracing and adjusting the lines with the pencil tool and filling the shapes with darker and darker shades of grey.

I then exported each layer into an image, imported them back into blender as separate planes, animated the camera and planes, composited some particles with defocus and motion blur and, of course, exported the result into Vimeo.

There were a few mistakes that I might have avoided, such as, you may notice as the particles move by, they might blink slightly. That is a result of the defocus filter, and the threshold setting, which is probably too low. And there is also the part when the camera comes close to the images, there is a weird blur that happens around the image. This is caused also because of the defocus filter, since the images are on planes which I have made the rest transparent, the defocus filter still registers the transparent part of the plane and defocuses it as well. Thus blurring everything behind it. Oh well.

Imaginary Grounds Sneak Peak


I wanted to show some of the stuff Iv’e been creating for Imaginary Grounds, and thought of posting some images, but I decided to man up, stop being lazy and make a small trailer (which took like half an hour… so much for manning up).

Future site update and Jumping Monkey character sneak peak

So, future site update, yeah, I’m pretty much gonna redo most of the site, graphics, style, layout, keeping the content mind you. But I’m also working on the official Jumping Monkey character… in 3d! So far Iv’e got the basic head and ears. Other than this I really haven’t posted the character on this site much anyway, but there are a few exceptions ( ( And yes, I do realize that more than few projects have been put on hold in the process, but… aurgh! The ideas won’t stop coming! Anywho, here is the sneak peak. Jumping  Monkey 

It was my first time ever using the hair particle system, and I had a heck of a time getting the fur right, But it ended up turning out alright. But, he’d better be good because he is going to be on the header. So I hope that works out. And there are a bunch of other exiting things happening as well. Recently I was asked to create a simple checker board for Skip Wilson ( and he ended up using it a couple places ( and the other is a scene kit tutorial that is for pros. Skip Wilson has really great tutorials that are helpful if you want to program swift, so I encourage all who want to to sign up.

A couple last thing before I finish up: I already have an operational Vimeo account, and I’m planning to do gaming videos on it and possible animations at one point. The comics site will be merged with main one during the update. And I think that’s it, see ya.